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EP_TFMXPro.readme
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2001-07-04
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Short: EaglePlayer "TFMX Pro" external replayer
Author: Wanted Team
Uploader: wt@jho.pol.pl (Don Adan/Wanted Team)
Version: 2
Type: mus/play
Replaces: mus/play/EP_TFMXPro.lha
This is a new version of the external "TFMX Pro" replay for EaglePlayer
1.54/2.00+. It's a player for all (?) modules created with TFMX Pro 1.0-2.2.
Version 1
Features:
- Analyzer
- Voices
- Volume
- SampleInfo with SampleSaver (EP 2.00+ only)
- SubSong
- Balance
- SongEnd
- ModuleInfo with Position Counter
- PatternJump
- Save
- Config (requires Kickstart V37+)
- as a bonus, attached is an EagleRipper for TFMX modules (all formats)
- as a second bonus, attached is a fixed version of EP's 1.54 ModuleInfo (FreeWare)
Version 2
- capable of finding the author's name with the EP FindAuthor routine
Notes:
1. This player correctly plays TFMX Pro modules only!!! For TFMX 1.x songs
use the TFMX player (mus/play/EP_TFMX.lha). Original TFMX Pro modules
(from games) are always recognized correctly, but on the Internet (on
Exotica for example) there are some songs from the Soundfactory CD. Don't
use these songs with this player, because some mdat files are damaged and
all TFMX 1.x, Pro, and 7V songs on this CD are packed ("stripped"), while
original TFMX 1.x songs (for example "Turrican I" songs) never use the
packed format.
2. This version of the TFMX Pro player is configurable via the EP player
manager. You can change the wait mode. The default wait mode (VBI) works
correctly with most TFMX Pro songs. The second wait mode (DMA) is
recommended for listening to "Turrican 2" songs. If you change the wait
mode you also change the Analyzer output :-)
3. The fixed version of EP's 1.54 ModuleInfo can handle a position counter
of up to 999 positions (the original version is limited to 255 positions
only).
4. ModuleInfo works/looks better for EaglePlayer 1.54 because EaglePlayer
2.00+ doesn't refresh the ModuleInfo screen.
5. Only for EP 1.54 (still the best Amiga modules player ever :-) )
users: "List of Samples" and "Number of Samples" are actually "List of
Instruments" and "Number of Instruments".
6. For ripping sample files with the attached ripper the data file (mdat),
sample file (smpl), and initialized (!!!) replay file (tfmx.obj) must all
be stored inside the loaded file (which should be a file containing Chip
RAM that was saved to disk). You can save Chip RAM with Action Replay,
WHDload, JST, ChipSaver, Exotic Ripper, Thrill Kill, HrtMon or some other
Amiga monitor. Also, remember that sometimes more than one mdat file
exists inside saved Chip RAM (for example in the game "Apidya 2"). You
have to choose the right one or save all available mdat files if you want
to rip the correct smpl file. Besides, sometimes more than one initialized
replay exists inside saved Chip RAM. Then you have to clear the first
replay if wrong samples are saved. Also note that in "Pass 2" mode you
can rip some protected (without header) TFMX modules, for example
"Hard'N'Heavy" songs, the "Turrican 2" loading tune and the "Apidya 2"
loading tune.
7. You can also listen to SFX songs with this "TFMX Pro" player, but only
if normal songs don't exist.
8. The email address wt@jho.pol.pl might not be valid after March 2000.
9. You can get the latest versions of Wanted Team products from:
http://www.emucamp.com/amiga/wt/wt.html
Our special thanks go to following people:
- "ANONYMOUS" for support
- Jan Krolzig for betatesting
- Peter Kunath for help
- TFMX musicians for nice songs
============================= Archive contents =============================
Original Packed Ratio Date Time Name
-------- ------- ----- --------- -------- -------------
12540 7052 43.7% 27-Apr-01 20:01:22 +TFMX Pro
1016 817 19.5% 01-May-00 15:38:40 +TFMX
11852 6924 41.5% 01-May-00 14:34:08 +ModuleInfo
3592 1718 52.1% 27-Apr-01 20:13:34 +EP_TFMXPro.readme
669 375 43.9% 27-Apr-01 20:04:08 +ReadMeOrNot
1586 763 51.8% 27-Apr-01 20:04:34 +WT_Customs.txt
3336 1256 62.3% 27-Apr-01 20:15:34 +WT_Players.txt
-------- ------- ----- --------- --------
34591 18905 45.3% 03-Jun-101 20:56:54 7 files